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My Big Sister - (PC) Steam EUROPE | NORTH AMERICA Digital Key

Hindsight - (PC) Steam EUROPE | NORTH AMERICA Digital Key

Lake - (PC) Steam EUROPE Digital Key

Lake - (PC) Steam EUROPE | NORTH AMERICA Digital Key

Ashen - (PC) Steam EUROPE | NORTH AMERICA Digital Key

Ashen - (PC) Steam EUROPE | NORTH AMERICA Digital Key

Ashen is an open world co-op action RPG about a wanderer in search of a place to call home. Passive Co-Op Multiplayer As you adventure through Ashen, you'll occasionally encounter other players in a massive open world, akin to the passive multiplayer of Journey. It's up to you to decide how to deal with them - fight together against evil, invite them into your party or simply ignore them. Souls with a Twist Ashen is faithful to the "souls" genre of stamina-based combat, introducing players to a punishing yet satisfyingly vast world. But here’s the twist - no two gameplay experiences are alike. Whether you’re exploring bogs, investigating a fjord or pillaging an old palace, where you are at any given moment will dramatically alter the course of your adventure. It's a brutal open world; you're just living in it. Creatures + Combat Ashen has no shortage of dangerous encounters, from hostile enemies to indigenous creatures. You'll be rewarded for studying the environment and its inhabitants, planning your adventure rather than flying by the seat of your pants. The flora and fauna within the world aren't just fantastical; they're often fatal. Each confrontation, no matter how trivial, has potentially dire consequences. Crafting is Key As you discover survivors, you'll have the choice to invite them to your Town. But these aren't mere adventurers - they're potential collaborators, bringing a plethora of crafting skills, from blacksmithing to foraging expertise, in tow. Story + Score Famed fantasy author Mark Lawrence (The Broken Empire trilogy) and renowned band Foreign Fields collaborated closely with the development team at A44 to craft a cohesive and unique narrative and sound.

EUR 6.73
1

Dungeons of Hinterberg - (PC) Steam EUROPE Digital Key

Dungeons of Hinterberg - (PC) Steam EUROPE Digital Key

Welcome to Hinterberg, a new tourist hotspot in the idyllic Austrian Alps! As Luisa, you escape from the treadmill of corporate life to go on a dungeon exploring vacation. However, you soon discover that not everything is as it seems. Will you restore peace to this once-serene alpine paradise, or be sent straight back to your humdrum life back home? Every inch of Hinterberg has been crafted with a captivating art style you’ll want to savour. Whether you’re snowboarding down a glacier, climbing mountains, or taking in the lakeside scenery, there’s so much available to explore! Hinterberg’s dungeons are packed full of playful puzzles designed to surprise and challenge you. Get your thinking cap on and use every spell at your disposal to tackle each dungeon’s unique puzzling twist! Monsters lurk around every corner in Hinterberg, and your sword and magic skills are essential for keeping them at bay. Harness the wind, conjure a hoverboard out of thin air, or freeze your enemies in a jelly block! Explore the world or conquer dungeons by day, then spend your evenings forging friendships with the locals and other adventurers in town. Some will help you get stronger, while others are here strictly for the excitement and the selfies! Stop by Olivia’s Store in town and browse through a collection of stylish outfits! Once you’re decked out in your finest, simply fire up Photo Mode where you can apply filters, poses and overlays to capture a lasting memory of your very own Luisa. Play through the game from the very beginning while keeping your last playthrough’s inventory, stats, and the majority of your relationship perks. Whether you choose to maintain old friendships or reset their progress, how you turn back the clock is up to you.

EUR 7.63
1

The Lord of the Rings: Gollum - (PC) Steam EUROPE Digital Key

The Lord of the Rings: Gollum - (PC) Steam EUROPE Digital Key

The Lord of the Rings: Gollum for PC is a third-person action-adventure game that follows the character of everyone’s favourite split-personality villain, Gollum. The game is set before the events depicted in the Lords of the Rings trilogy – and can be seen as Gollum/ Smeagol’s origin story, if you will. ABOUT THE GAME You will play as Gollum, enjoying yourself as you pick up skills that he has mastered and honed over the last 500 years or so. There are plenty of favourite Middle-Earth locations to explore, each playing an important part in the shaping of Gollum into the crazed being who half creeps us out, half captures our sympathies. Play through Mirkwood; Cirith Ungol and Barad-Dur Tower – see more about these below. Gandalf and the elven king of the time, Thranduil (who just happens to be Legolas’s future dad) make appearances, as do both sides of Gollum’s split personality. And, just in case blood-thirsty orcs aren’t scary enough for you, Shelob, the immense and terrifyingly hungry spider, appears in the game too. Gollum – and his kinder Hobbit side, Smeagol – have fabulous climbing and parkouring skills, but the character doesn’t start out like the Gollum we all know and love – he starts out as a normal Hobbit and it is, in part, your decisions that cause the Gollum mutations away from the Smeagol norm. You could always make the morally correct choices: but this isn’t always wise as you will see below. THE NITTY GRITTY Gollum’s skills include stealth, with Gollum creeping about, using the shadows to his advantage. The game’s narrative arc is not completely spent in the darkness, protecting his precious from all and sundry – Gollum’s time as a slave under the dark tower is covered as is his time as a captive with the elves of Mirkwood. As Gollum is small and frail, he must use guile and cunning along with stealth and his superb climbing skills to best his enemies, rather than facing them with a swinging sword. The section of the game based in Mordor includes the tutorial, so you will always start there, seeing and avoiding Orcs and learning your way around Gollum’s controls and seeing the dual options when the Smeagol and Gollum sides battle one another. Gollum can lure unwary travellers to a quiet place to dispatch them, but this drains his stamina metre, so keep an eye on it, and – where possible – do your killing with stealth and distraction instead. There is no skill tree to master: Gollum has been waiting for you for 500 years and already has all the fully mastered skills he needs to win: it is you who must quickly learn to keep up! LOCATIONS IN THE GAME The game developers are obviously fans of the Lord of the Rings trilogy and The Hobbit before it, as they have included plenty of Tolkienesque locations in Middle Earth: Barad-Dur Tower: Being ‘soft’ or weak in Sauron’s home base, a place oozing with evil: also known as the Dark Tower with good reason, could get you killed so playing up the evil Gollum side might be to your advantage here, no matter how much you want to resist the lure of the Ring Mirkwood: Populated by elves, Mirkwood is the opposite of Barad-Dur Tower, and responds better to ‘good’ choices by Gollum’s softer side so you will get to experience both sides of Gollum’s psyche. Mirkwood is a kinder place, with far fewer enemies to strike down and much more of a puzzle platformer vibe to it Cirith Ungol: the dark orc-populated path through the mountains of Mordor which also plays home to the giant arachnid, Shelob, is the place where Frodo comes across Gollum in later years

EUR 8.31
1

Astra Exodus - (PC) Steam EUROPE | NORTH AMERICA Digital Key

Astra Exodus - (PC) Steam EUROPE | NORTH AMERICA Digital Key

Astra Exodus is a single player turn based Sci-fi 4X strategy game inspired by the classics, with a multiple choice narrative driven epic campaign, top down real time tactical battles and an extensive semi-randomized research grid. Take the chance to lead humanity back home, while uncovering the mysteries behind the Exodus, across a choice driven narrative campaign. Alternatively challenge yourself in the Sandbox mode by leading any of the various alien factions to several possible victory conditions. EPIC STORY CAMPAIGN Lead the Earth Legacy Task Force through 9 arduous missions, in their Campaign for discovering the lost heritage of Earth, and make decisions that alter the story and gameplay in significant ways. You can be rewarded with exclusive and diverse abilities only found in this mode. DYNAMIC SANDBOX MODE Take charge of one out of 8 different main factions, or create your own in the Sandbox Mode, as you thrive to enslave, exterminate, seduce or right out beat all and any competition. Survive a host of events and menaces, that will surely challenge your empire and all others. BATTLE IN SPACE AND ON THE GROUND Fight in space and on the ground, with real time tactical space battles, where positioning and heading matters as much as weaponry. Lead your forces in initiative based top-down ground battles, with hosts of infantry, armour, strike-craft and even mechs! Or maybe just nuke them from orbit, that works just as well. EXPLORE CAPTIVATING GALAXIES Colonize or conquer a vibrantly diverse galaxy of your choosing, full of wonderful stars, planets, asteroid belts, etc, all inspired by true astronomical phenomena. Maneuver your ships around black holes and supernovas. SEMI-RANDOM RESEARCH GRID Research over 300 technologies, in an exclusive and randomized tech grid, which forces you to choose wisely what you research and guarantees that no two games will be the same. React to events in the galaxy by researching about them and obtaining unique advantages over your enemies. LEAD THROUGH AMAZING HEROES Encounter and recruit amazing galactic heroes, to lead your fleets, govern your colonies or even spy on your enemies! Cause havok without firing a single blast, by conducting Sabotage and Revolt, among other operations, deep behind enemy lines. DESIGN YOUR OWN STARSHIPS Design you own starships, by deciding not only what weapons they carry and in which configuration, but also their Core and Support systems. Overwhelm your opponent with hosts of agile Frigates, swarms of Strike Craft or just with the immense firepower of a single huge Titan. OPEN FILES FOR MODDING Tinker, change and customize the game to your heart's content, adding new or modifying existing starships, factions, troops, technologies to the game. Re-enact some of your favourite sci-fi tv shows, movies and books moments right in the game.

EUR 9.02
1

Total War: Warhammer II - (PC) Steam EUROPE Digital Key

Total War: Warhammer II - (PC) Steam EUROPE Digital Key

Total War: Warhammer II is a real time, turn-based strategy game in the Total War series. There are thirteen main games and four spin-offs in the series, with the first, Shogun: Total War having been released in 2000. ABOUT THE GAME Set in fictionalised versions of Africa, America and Britain along with a mythical horseshoe-shaped Elven island, smack-dab in the middle of the Atlantic – nicely placed to break up an awful lot of monotonous sea scenery, but also a useful place to have elves find a home, away from traditionally human habitation. The game is essentially a battle for control of this island, called Ulthuan, and you can achieve it in one of two ways: brute force or by solving enough quests and meeting enough objectives that you ultimately take control of the great vortex, and sort of magical whirlpool/cyclone. Playing the latter way makes the game into more of a race as each of the playable species want to control the power contained within the vortex and thus take control of the island – and from there, presumably, the world. CHOOSE ONE OF FOUR You can choose to play as: Lizardmen: as the name implies, these beings are reptilian, based on dinosaurs and amphibians and demonstrate a Central and Southern American (Mesoamerican/ Aztec) theme in their decoration and dress High Elves: also known as the Asur, these elves are the original inhabitants of Ulthuan and they are sworn enemies of the Dark Elves. They are very nearly immortal and produce some of the best mages in the game. Their armies are lightly equipped, but their soldiers are quick, brave and nimble Dark Elves: descended from the Asur, these elves have moved away from the island to Naggaroth in the New World, a cold and forbidding place, much like the souls of the Dark Elves who are vicious, unrelenting and the most evil beings in the game Skaven: sounding almost more unpleasant than the Dark Elves, Skaven are a race of rat men who thrive on and worship chaos. Like rats, they live in darkness underneath the settlements of the other species, emerging when it seems propitious to do so and taking advantage of whatever presents itself at the time STORYTIME Long ago, the great vortex was created to control the forces of chaos that threatened the world. The vortex acts as a sponge, soaking up the wild magic that would have otherwise wreaked havoc on the world, but it has trapped the mages of long ago within itself as they must continually cast spells to keep the vortex stable. The Skaven fire a rocket at the vortex, disrupting it and sending alarm through all four factions who respond, heading towards the vortex to see what they can do to restore balance to the world. Depending on who you are playing as, a ‘win’ takes a different form: Lizardmen and High Elves see harmony restored and the vortex maintained, Dark Elves hijack the power produced to summon their dark king, while the Skaven achieve their aim of producing their own lord of chaos, the Great Horned Rat. PICK YOUR SPECIES WITH CARE Each of the above species offers a different range of pros and cons to the player: Skaven are continually hungry and must keep an eye on supplies and go foraging frequently, while High Elves trade in influence and civilising politics. But Skaven can slip into small spaces and hide, while High Elves prefer to face their enemies on a battlefield. Lizardmen control immense creatures and can go into berserker rages, while Dark Elves can summon floating orbs of dark magic to help them succeed.

EUR 8.57
1

Ash of Gods: The Way - (PC) Steam EUROPE Digital Key

Ash of Gods: The Way - (PC) Steam EUROPE Digital Key

Build winning decks of warriors, equipment, and spells from four different factions in this story-driven tactical card combat game. Battle your way through a series of major tournaments, each with their own opponents, battlefields, and even rules. Earn new cards and upgrade your favorites, then combine them into any number of decks: you’re free to experiment as much as you like! Do prepare carefully for key battles with major characters: you’ll only get a few chances before defeat will change the course of the story, though the game continues… All the while you will meet new characters, have conversations, and make decisions that will affect the fate of the entire world. You play as Finn, a young man whose only hope of preventing a neighboring nation from attacking his home is to master the card game they use to teach aristocrats the art of warfare: the Way. Infiltrate the tournaments they hold, and you can get close to their elite commanders. What you do once you get there will be up to you. Just remember, your decisions have consequences! The core gameplay is deceptively simple: every turn you can play one warrior, and one support card, then all your units will advance towards the enemy and attack if they can! But the challenge comes in what combinations you choose, how you build your deck, and when you hold back cards for a better opportunity. Your opponents play by the same rules… most of the time. Each battle can have different rules or special features that can be exploited by smart deck building! Warriors range from front line brutes to fragile archers and supporting spellcasters. Equipment cards buff warriors on the battlefield, while spells can aid your fighters or harm the enemy. There’s no one way to play - build a deck that uses tough fighters with armor and healing to grind down your opponents, roll in with high damage archers and poison wielding bandits to put down enemy warriors before they can even react, and much more. With a huge range of cards to choose from, the number of possible combinations is enormous. EVERY BATTLE IS A NEW CHALLENGE! Each battle in Ash of Gods: The Way is a carefully crafted test of your skills with different objectives and opponents. Whether you’re capturing checkpoints, defending your commander from a deadly enemy or fighting a series of one on one duels you’ll need all your wits about you to prevail. The outcome of every battle is significant! Make sure to use every detail of the battlefield to your advantage. You’ll encounter traps which can be a danger or an opportunity depending on your strategy, and power runes which could change the course of a battle entirely! If your current tactics aren’t working out, just switch out your cards and upgrades to try something different — there’s no penalty for experimentation or changing strategy. CHOOSE YOUR WAY Ash of Gods: The Way is a novel genre mix of RPG style conversations, a collectible card game, and a turn-based tactical battle — your choices in all of these areas will influence the outcome of your story. You build your deck in Ash of Gods: The Way with a combination of character cards and support cards. Your characters are deployed to the battlefield, while support cards boost your characters or cast powerful spells. Both types of card can be upgraded to become stronger, and characters can even gain brand new skills like cunning counter-attacks or armor smashing strikes. Each card belongs to one of five distinct factions in the game, all with their own synergies and metagame strengths. Earn new cards by winning battles, buying them, or completing special tasks. You can mix and match faction cards as you wish, or focus on just one — it’s your call — your way. INTERACTIVE STORY WITH MULTIPLE ENDINGS The story centers on young Finn who is sent on a dangerous mission that could stop a murderous war… but on his journey he'll learn that some of his enemies are quite different from what he’s been told. There will be hard decisions to make and Finn will have to live with the consequences. In addition to the non-linear main plot, told through (fully voice acted) cutscenes and conversations, there are also side quests to explore. And last but certainly not least, you can join us on Discord for all the latest Ash of Gods updates.

EUR 7.26
1

Total War Saga: Thrones of Britannia DLC DLC - (PC) Steam EUROPE Digital Key

Total War Saga: Thrones of Britannia DLC DLC - (PC) Steam EUROPE Digital Key

FACTION LEADER: KING ALFRED AS THE DOMINANT ANGLO-SAXON KINGDOM OF SOUTHERN ENGLAND, THE FORCES OF WEST SEAXE – OR WESSEX IN MODERN ENGLISH – PROVIDED THE ISLE’S PRIMARY RESISTANCE AGAINST THE INCURSIONS OF THE GREAT HEATHEN ARMY. FROM THE CAPITAL CITY OF WINCHESTER, WESSEX CONQUERED LANDS IN SURREY, SUSSEX, KENT, ESSEX AND EVEN MERCIA. ALFRED’S DOGGED DEFENSE OF THE DANISH INVASION LAID THE FOUNDATIONS FOR WESSEX TO UNITE ENGLAND UNDER ONE RULER FOR THE FIRST TIME IN 927 AD. FACTION LEADER: CEOWULF FROM ITS CAPITAL CITY OF TAMWORTH, THE KINGS OF MIERCE – KNOWN NOW AS MERICA - RULED THE AREA NOW KNOWN AS THE MIDLANDS. AT ITS HEIGHT, MIERCE STRETCHED FROM NORTHUMBRIA IN THE NORTH OF ENGLAND TO KENT, SUSSEX AND WESSEX TO THE SOUTH. IN 877 AD, THE GREAT HEATHEN ARMY SEIZED THE EASTERN PART OF THE KINGDOM TO FORM THE DANELAW, OR EAST ENGLE. FACTION LEADER: KING FLANN SINNA MIDE LIES AT THE HEART OF IRELAND. NOT JUST GEOGRAPHICALLY, BUT POLITICALLY, INTELLECTUALLY AND SPIRITUALLY. MANY HIGH KINGS HAVE RISEN FROM MIDE, AND ITS CURRENT RULER, FLANN SINNA, ASPIRES TO THAT TITLE. WITH MANY FELLOW IRISH FACTIONS NEARBY, MIDE IS IN A POSITION TO POTENTIALLY BRING THE DISPARATE CLANS TOGETHER, AND USHER IN AN ERA OF IRISH PROSPERITY. HOWEVER, THREATS ARE NEVER FAR AWAY… THE VIKINGS OF DYFLIN HAVE SETTLED TO THE EAST, AND THEIR POWER AND INFLUENCE ARE GROWING. WILL MIDE STRIVE TO KEEP THE UNEASY PEACE? UNITE THE CLANS IN A WAR AGAINST THESE NORSE SETTLERS? OR FIND SOME OTHER ROUTE TO SUPREMACY? FACTION LEADER: ÁED MAC CINÁEDA CIRCENN WAS IN ORIGIN PICTISH, BUT BECAME MORE HEAVILY INFLUENCED BY THE GAELS AND OTHER PEOPLES OVER TIME AS THEY WERE DRIVEN AWAY FROM THE RELENTLESS VIKING RAIDS. 878 AD MARKED THE END OF THE VIKING INVASIONS, BUT CIRCENN’S TROUBLES WERE FAR FROM OVER. WHILE SHE HAD A FIRM HOLD OVER THE EASTERN COAST OF SCOTLAND, MANY THREATS STILL EXIST – BOTH WITHIN AND WITHOUT. SCOAN, THE CAPITAL OF CIRCENN, WAS ONCE HOME TO THE LEGENDARY STONE OF DESTINY, SAID TO BESTOW DIVINE STRENGTH ON HER PEOPLE. WHERE THE STONE NOW RESIDES IS A MYSTERY, BUT IF CLUES CAN BE FOUND, SURELY THE STONE’S RECOVERY WOULD BE AN ADVENTURE WORTH UNDERTAKING… FACTION LEADER: KING ANARAUT THE PEOPLE OF GWINED HAVE SOME CLAIM TO THE TITLE OF 'TRUE BRITONS', HAVING BEEN DRIVEN TO THE FAR WEST BY INVADERS WHO NOW CALL THEMSELVES ‘ENGLISH’. RENOWNED BOTH FOR THEIR BARDIC ARTS AND THEIR SKILL WITH THE LONGBOW, THE WELSH OF GWINED THRIVED UNDER THE LEADERSHIP OF RHODRI MAWR. RHODRI KEPT GWINED LARGELY FREE OF VIKINGS AND OTHER INVADERS WHILE EXPANDING ITS BORDERS. NOW HE IS GONE AND HIS LANDS ARE DIVIDED. FACTION LEADER: RUN STRAT CLUT IS A KINGDOM OF THE OLD NORTH THAT CAN BE TRACED BACK TO THE FIFTH CENTURY AND THE CELTIC BRITONS. THE REALM WAS FORMERLY BASED AT THE FORTRESS OF ALT CLUT BUT DRIVEN OUT BY A VIKING INVASION IN 870. THE CURRENT KING ARTGAL WAS TAKEN CAPTIVE AND REPORTEDLY KILLED IN MYSTERIOUS CIRCUMSTANCES. THE KINGDOM REFORMED FURTHER INTO THE VALLEY OF THE RIVER CLYDE UNDER THE LEADERSHIP OF HIS ONLY SON RUN. FACTION LEADER: GUTHFRID WHEN THE VIKINGS ARRIVED IN NORTHUMBRIA IN 867 AD, THEY TOOK THE CITY OF YORK – OR EOFERWIC, AS WAS – FOR THEIR STRONGHOLD. AND WHAT A BASTION IT WAS, WITH ITS FORMIDABLE ROMAN WALLS STILL STANDING STRONG 700 YEARS ON. KING AELLE OF NORTHUMBRIA ATTEMPTED TO WREST THE CITY BACK FROM THE DANES, BUT WAS CAPTURED DURING THE ATTACK. IN RETRIBUTION FOR AELLE’S EXECUTION OF THEIR FATHER, THE SONS OF RAGNAR MADE AN EXAMPLE OF HIM WITH THE HORRIFYING BLOOD EAGLE RITUAL. NORTHUMBRIA REMAINED UNDER VIKING CONTROL AND, AFTER THE BATTLE OF EDINGTON AND THE SUBSEQUENT TREATY OF WEDMORE, A PORTION OF THE GREAT VIKING ARMY MARCHED BACK TO NORTHUMBRIA, TO SETTLE UNDER ALFRED’S PEACE. FACTION LEADER: GUTHRUM FORMING THE BULK OF BRITANNIA’S SOUTH-EASTERLY COAST, EAST ENGLE WAS THE STAGING-POINT OF THE GREAT VIKING ARMY’S INVASION, AND THE REGION WHERE MANY OF ITS WARRIORS SETTLED AFTER THE BATTLE OF EDINGTON. UNDER THE RULE OF THE DANISH LEADER GUTHRUM (OR ÆTHELSTAN, TO USE HIS ADOPTIVE NAME BY ALFRED) IT WOULD ULTIMATELY COME TO BE KNOWN AS THE DANELAW. YET STILL, SOME FIGHT REMAINS IN THE DANES OF EAST ENGLE. ONE DOES NOT SHED THE MANTLE OF GLORY AND BECOME A LANDSMAN OVERNIGHT. FACTION LEADER: BARDR DYFLIN WAS A MAJOR PORT TOWN ON THE EAST COAST OF IRELAND, AND THE SITE OF BRITANNIA’S LARGEST SLAVE MARKET. IT WAS A MAJOR SITE OF VIKING OCCUPATION, AND WAS RULED UNTIL 873 BY THE VIKING LORD IMAR, OFTEN ASSOCIATED WITH IVAR THE BONELESS, A SON OF THE LEGENDARY VIKING WARLORD RAGNAR LOTHBROK. VIKING RAIDERS HAD WINTERED THERE AS EARLY AS 840 AD, SO THEIR ASSOCIATION WITH THE REGION HAD BEEN A LONG ONE, AND OVER TIME THEIR CUSTOMS BEGAN TO TAKE ON A MORE GAELIC FLAVOUR AS THE SLOW PROCESS OF INTEGRATION TOOK ITS COURSE. BY 878 AD HOWEVER, IMAR’S SON BARDR WAS FIRMLY ESTABLISHED ON THE THRONE. WOULD THIS AMBITIOUS VIKING RULER SEEK TO SEAL A LASTING PEACE WITH THE SURROUNDING GAELIC FACTIO

EUR 8.20
1