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More Agile Testing - Janet Gregory - Bog - Pearson Education (US) - Plusbog.dk

More Agile Testing - Janet Gregory - Bog - Pearson Education (US) - Plusbog.dk

Janet Gregory and Lisa Crispin pioneered the agile testing discipline with their previous work, Agile Testing . Now, in More Agile Testing, they reflect on all they’ve learned since. They address crucial emerging issues, share evolved agile practices, and cover key issues agile testers have asked to learn more about. Packed with new examples from real teams, this insightful guide offers detailed information about adapting agile testing for your environment; learning from experience and continually improving your test processes; scaling agile testing across teams; and overcoming the pitfalls of automated testing. You’ll find brand-new coverage of agile testing for the enterprise, distributed teams, mobile/embedded systems, regulated environments, data warehouse/BI systems, and DevOps practices. You’ll come away understanding • How to clarify testing activities within the team • Ways to collaborate with business experts to identify valuable features and deliver the right capabilities • How to design automated tests for superior reliability and easier maintenance • How agile team members can improve and expand their testing skills • How to plan “just enough,” balancing small increments with larger feature sets and the entire system • How to use testing to identify and mitigate risks associated with your current agile processes and to prevent defects • How to address challenges within your product or organizational context • How to perform exploratory testing using “personas” and “tours” • Exploratory testing approaches that engage the whole team, using test charters with session- and thread-based techniques • How to bring new agile testers up to speed quickly–without overwhelming them The eBook edition of More Agile Testing also is available as part of a two-eBook collection, The Agile Testing Collection (9780134190624).

DKK 378.00
1

Exploratory Software Testing - James Whittaker - Bog - Pearson Education (US) - Plusbog.dk

Exploratory Software Testing - James Whittaker - Bog - Pearson Education (US) - Plusbog.dk

How to Find and Fix the Killer Software Bugs that Evade Conventional Testing In Exploratory Software Testing, renowned software testing expert James Whittaker reveals the real causes of today’s most serious, well-hidden software bugs--and introduces powerful new “exploratory” techniques for finding and correcting them. Drawing on nearly two decades of experience working at the cutting edge of testing with Google, Microsoft, and other top software organizations, Whittaker introduces innovative new processes for manual testing that are repeatable, prescriptive, teachable, and extremely effective. Whittaker defines both in-the-small techniques for individual testers and in-the-large techniques to supercharge test teams. He also introduces a hybrid strategy for injecting exploratory concepts into traditional scripted testing. You’ll learn when to use each, and how to use them all successfully. Concise, entertaining, and actionable, this book introduces robust techniques that have been used extensively by real testers on shipping software, illuminating their actual experiences with these techniques, and the results they’ve achieved. Writing for testers, QA specialists, developers, program managers, and architects alike, Whittaker answers crucial questions such as: • Why do some bugs remain invisible to automated testing--and how can I uncover them? • What techniques will help me consistently discover and eliminate “show stopper” bugs? • How do I make manual testing more effective--and less boring and unpleasant? • What’s the most effective high-level test strategy for each project? • Which inputs should I test when I can’t test them all? • Which test cases will provide the best feature coverage? • How can I get better results by combining exploratory testing with traditional script or scenario-based testing? • How do I reflect feedback from the development process, such as code changes?

DKK 361.00
1

How Google Tests Software - Jeff Carollo - Bog - Pearson Education (US) - Plusbog.dk

Extreme Programming Explained - Cynthia Andres - Bog - Pearson Education (US) - Plusbog.dk

Extreme Programming Explained - Cynthia Andres - Bog - Pearson Education (US) - Plusbog.dk

“In this second edition of Extreme Programming Explained, Kent Beck organizes and presents five years’ worth of experiences, growth, and change revolving around XP. If you are seriously interested in understanding how you and your team can start down the path of improvement with XP, you must read this book.” — Francesco Cirillo, Chief Executive Officer, XPLabs S.R.L. “The first edition of this book told us what XP was—it changed the way many of us think about software development. This second edition takes it farther and gives us a lot more of the ‘why’ of XP, the motivations and the principles behind the practices. This is great stuff. Armed with the ‘what’ and the ‘why,’ we can now all set out to confidently work on the ‘how’: how to run our projects better, and how to get agile techniques adopted in our organizations.” — Dave Thomas, The Pragmatic Programmers LLC “This book is dynamite! It was revolutionary when it first appeared a few years ago, and this new edition is equally profound. For those who insist on cookbook checklists, there’s an excellent chapter on ‘primary practices,’ but I urge you to begin by truly contemplating the meaning of the opening sentence in the first chapter of Kent Beck’s book: ‘XP is about social change.’ You should do whatever it takes to ensure that every IT professional and every IT manager—all the way up to the CIO—has a copy of Extreme Programming Explained on his or her desk.” — Ed Yourdon, author and consultant “XP is a powerful set of concepts for simplifying the process of software design, development, and testing. It is about minimalism and incrementalism, which are especially useful principles when tackling complex problems that require a balance of creativity and discipline.” — Michael A. Cusumano, Professor, MIT Sloan School of Management, and author of The Business of Software “ Extreme Programming Explained is the work of a talented and passionate craftsman. Kent Beck has brought together a compelling collection of ideas about programming and management that deserves your full attention. My only beef is that our profession has gotten to a point where such common-sense ideas are labeled ‘extreme.’...” — Lou Mazzucchelli, Fellow, Cutter Business Technology Council “If your organization is ready for a change in the way it develops software, there’s the slow incremental approach, fixing things one by one, or the fast track, jumping feet first into Extreme Programming. Do not be frightened by the name, it is not that extreme at all. It is mostly good old recipes and common sense, nicely integrated together, getting rid of all the fat that has accumulated over the years.” — Philippe Kruchten, UBC, Vancouver, British Columbia “Sometimes revolutionaries get left behind as the movement they started takes on a life of its own. In this book, Kent Beck shows that he remains ahead of the curve, leading XP to its next level. Incorporating five years of feedback, this book takes a fresh look at what it takes to develop better software in less time and for less money. There are no silver bullets here, just a set of practical principles that, when used wisely, can lead to dramatic improvements in software development productivity.” — Mary Poppendieck, author of Lean Software Development: An Agile Toolkit “Kent Beck has revised his classic book based on five more years of applying and teaching XP. He shows how the path to XP is both

DKK 328.00
3

Azar-Hagen Grammar - (AE) - 5th Edition - Workbook - Understanding and Using English Grammar - Stacy A. Hagen - Bog - Pearson Education (US) -

Rocket Surgery Made Easy - The Do-It-Yourself Guide to Finding and Fixing Usability Problems - Bog af Steve Krug - Paperback

Learning Node.js - Marc Wandschneider - Bog - Pearson Education (US) - Plusbog.dk

Learning Node.js - Marc Wandschneider - Bog - Pearson Education (US) - Plusbog.dk

Learning Node.js brings together the knowledge and JavaScript code needed to build master the Node.js platform and build server-side applications with extraordinary speed and scalability. You’ll start by installing and running Node.js, understanding the extensions it uses, and quickly writing your first app. Next, building on the basics, you’ll write more capable application servers and extend them with today’s most powerful Node.js tools and modules. Finally, you’ll discover today’s best practices for testing, running Node.js code on production servers, and writing command-line utilities. Throughout the book, author Marc Wandschneider teaches by walking the reader line-by-line through carefully crafted examples, demonstrating proven techniques for creating highly efficient applications and servers. The second edition updates coverage of Node.js to reflect changes in the technology and how it is used in the three years since the first edition was published: - - Explanation of Node''s new versioning scheme - - Updated coverage of Streams - - New coverage of installation using pre-build installers rather than from source code - - New coverage of Mongoose in the section on MongoDB - - New information about deploying Node on Heroku and Azure - - Expansion of coverage on testing - If you''re a developer who wants to build server-side web applications with Node.js, Learning Node.js is your fatest route to success. - - Build Node.js solutions that leverage current JavaScript skills - - Master Node.js nonblocking IO and async programming - - Handle more requests and increase an application’s flexibility - - Use and write modules - - Perform common JSON/web server tasks - - Use browsers to generate pages on the fly via Ajax calls and template libraries - - Simplify development with the Express framework - - Create database back-ends using popular NoSQL and relational databases - - Deploy and run Node.js apps on Unix/macOS or Windows servers - - Deploy apps to Heroku and Microsoft Azure - - Support virtual hosts and SSL/HTTPS security - - Test Node.js programs that mix synchronous, async, and RESTful server API functionality -

DKK 313.00
1

CompTIA Network+ N10-009 Exam Cram - Emmett Dulaney - Bog - Pearson Education (US) - Plusbog.dk

CompTIA Security+ SY0-701 Exam Cram - Martin Weiss - Bog - Pearson Education (US) - Plusbog.dk

NorthStar - Helen Solorzano - Bog - Pearson Education (US) - Plusbog.dk

CompTIA Network+ N10-008 Exam Cram - Emmett Dulaney - Bog - Pearson Education (US) - Plusbog.dk

NorthStar - Linda Robinson Fellag - Bog - Pearson Education (US) - Plusbog.dk

Bayesian Methods for Hackers - Cameron Davidson Pilon - Bog - Pearson Education (US) - Plusbog.dk

Bayesian Methods for Hackers - Cameron Davidson Pilon - Bog - Pearson Education (US) - Plusbog.dk

Master Bayesian Inference through Practical Examples and Computation–Without Advanced Mathematical Analysis Bayesian methods of inference are deeply natural and extremely powerful. However, most discussions of Bayesian inference rely on intensely complex mathematical analyses and artificial examples, making it inaccessible to anyone without a strong mathematical background. Now, though, Cameron Davidson-Pilon introduces Bayesian inference from a computational perspective, bridging theory to practice–freeing you to get results using computing power. Bayesian Methods for Hackers illuminates Bayesian inference through probabilistic programming with the powerful PyMC language and the closely related Python tools NumPy, SciPy, and Matplotlib. Using this approach, you can reach effective solutions in small increments, without extensive mathematical intervention. Davidson-Pilon begins by introducing the concepts underlying Bayesian inference, comparing it with other techniques and guiding you through building and training your first Bayesian model. Next, he introduces PyMC through a series of detailed examples and intuitive explanations that have been refined after extensive user feedback. You’ll learn how to use the Markov Chain Monte Carlo algorithm, choose appropriate sample sizes and priors, work with loss functions, and apply Bayesian inference in domains ranging from finance to marketing. Once you’ve mastered these techniques, you’ll constantly turn to this guide for the working PyMC code you need to jumpstart future projects. Coverage includes • Learning the Bayesian “state of mind” and its practical implications • Understanding how computers perform Bayesian inference • Using the PyMC Python library to program Bayesian analyses • Building and debugging models with PyMC • Testing your model’s “goodness of fit” • Opening the “black box” of the Markov Chain Monte Carlo algorithm to see how and why it works • Leveraging the power of the “Law of Large Numbers” • Mastering key concepts, such as clustering, convergence, autocorrelation, and thinning • Using loss functions to measure an estimate’s weaknesses based on your goals and desired outcomes • Selecting appropriate priors and understanding how their influence changes with dataset size • Overcoming the “exploration versus exploitation” dilemma: deciding when “pretty good” is good enough • Using Bayesian inference to improve A/B testing • Solving data science problems when only small amounts of data are available Cameron Davidson-Pilon has worked in many areas of applied mathematics, from the evolutionary dynamics of genes and diseases to stochastic modeling of financial prices. His contributions to the open source community include lifelines, an implementation of survival analysis in Python. Educated at the University of Waterloo and at the Independent University of Moscow, he currently works with the online commerce leader Shopify.

DKK 300.00
1

HTML and CSS - Joe Casabona - Bog - Pearson Education (US) - Plusbog.dk

TOEFL PAPER PREP COURSE w/CD; without Answer Key - Deborah Phillips - Bog - Pearson Education (US) - Plusbog.dk

AWS Certified SysOps Administrator - Associate (SOA-C02) Exam Cram - William Rothwell - Bog - Pearson Education (US) - Plusbog.dk

AWS Certified SysOps Administrator - Associate (SOA-C02) Exam Cram - William Rothwell - Bog - Pearson Education (US) - Plusbog.dk

AWS Certified SysOps Administrator – Associate (SOA-C02) Exam Cram is an all-inclusive study guide designed to help you pass the updated version of the AWS Certified SysOps Administrator – Associate exam. Prepare for test day success with complete coverage of exam objectives and topics, plus hundreds of realistic practice questions. Extensive prep tools include quizzes, Exam Alerts, and our essential last-minute review CramSheet. The powerful Pearson Test Prep practice software provides real-time assessment and feedback with two complete exams. Covers the critical information needed to score higher on your AWS Certified SysOps Administrator – Associate (SOA-C02) exam! - - Demonstrate baseline AWS Well-Architected Framework knowledge to support and maintain AWS workloads - - Use AWS monitoring and logging services and remediate issues based on monitoring and availability metrics - - Implement scalability and elasticity for reliability and business continuity - - Use AWS services to provision, deploy, maintain, and automate cloud resources - - Implement and manage security controls to meet compliance policies and requirements - - Implement, configure, and troubleshoot network features and connectivity issues - - Identify and implement cost and performance optimization strategies - Prepare for your exam with Pearson Test Prep - - Realistic practice questions and answers - - Comprehensive reporting and feedback - - Customized testing in study, practice exam, or flash card modes - - Complete coverage of AWS Certified SysOps Administrator – Associate (SOA-C02) exam objectives -

DKK 338.00
1

Classroom Instruction that Works - Howard Pitler - Bog - Pearson Education (US) - Plusbog.dk

Classroom Instruction that Works - Howard Pitler - Bog - Pearson Education (US) - Plusbog.dk

In 2001, Classroom Instruction That Works asked a few simple questions and inspired more than a million teachers to refine their approach to teaching. What works in education? How do we know? How can educational research find its way into the classroom? How can we apply it to help individual students? This all-new, completely revised second edition of that classic text draws on the research and developments of the following decade to reanalyze and reevaluate the teaching strategies that have the most positive effect on student learning: • Setting objectives and providing feedback • Reinforcing effort and providing recognition • Cooperative learning • Cues, questions, and advance organizers • Nonlinguistic representations • Summarizing and note taking • Assigning homework and providing practice • Identifying similarities and differences • Generating and testing hypotheses These strategies are organized and presented within a framework that is geared toward instructional planning, which highlights the point that all of the strategies are effective and should be used to complement one another. Each strategy is supported with recommended classroom practices, examples of the strategy in use, tips for teaching, and information about using the strategy with today’s learners. Whether you are coming to this book for the first time or are a veritable expert in the nine strategies, this second edition will help you develop your instructional approach, broaden your influence as a teacher, and enhance the learning potential of all your students. We haven’t reinvented the wheel. We’ve taken classroom instruction that works and made it thrive.

DKK 356.00
1

Introduction to Game Systems Design - Dax Gazaway - Bog - Pearson Education (US) - Plusbog.dk

Introduction to Game Systems Design - Dax Gazaway - Bog - Pearson Education (US) - Plusbog.dk

As games grow more complex and gamers'' expectations soar, the discipline of game systems design becomes ever more important. Game systems designers plan a game''s rules and balance, its characters'' attributes, most of its data, and how its AI, weapons, and objects work and interact. Introduction to Game Systems Design is the first complete beginner''s guide to this crucial discipline. Writing for all aspiring game professionals, even those with absolutely no experience, leading game designer and instructor Dax Gazaway presents a step-by-step, hands-on approach to designing game systems with industry-standard tools. Drawing on his experience building AAA-level game systems (including games in the Star Wars and Marvel franchises), Gazaway covers all this, and more: - - Exploring the essentials of game design and its emerging subdisciplines - - Asking the essential questions at the heart of all design - - Getting started with modern game system design tools, including the spreadsheets most professionals now use - - Creating systems and data from a blank page - - Populating and quantifying a world of data into a game - - Tuning and balancing game systems - - Testing game systems and data - - Leveraging communication, psychology, and rewards within your games - - Balancing game probability within systems - Whether you''re a college freshman entering a game design program, an indie developer using Unreal or Unity, a Dungeon Master, or anyone who wants to really understand modern games, this guide will help you get where you want to go.

DKK 317.00
1

Behavior-Driven Development with Cucumber - Richard Lawrence - Bog - Pearson Education (US) - Plusbog.dk

Behavior-Driven Development with Cucumber - Richard Lawrence - Bog - Pearson Education (US) - Plusbog.dk

Master BDD to deliver higher-value software more quickly To develop high-value products quickly, software development teams need better ways to collaborate. Agile methods like Scrum and Kanban are helpful, but they’re not enough. Teams need better ways to work inside each sprint or work item. Behavior-driven development (BDD) adds just enough structure for product experts, testers, and developers to collaborate more effectively. Drawing on extensive experience helping teams adopt BDD, Richard Lawrence and Paul Rayner show how to explore changes in system behavior with examples through conversations, how to capture your examples in expressive language, and how to flow the results into effective automated testing with Cucumber. Where most BDD resources focus on test automation, this guide goes deep into how BDD changes team collaboration and what that collaboration looks like day to day. Concrete examples and practical advice will prepare you to succeed with BDD, whatever your context or role. · Learn how to collaborate better by using concrete examples of system behavior · Identify your project’s meaningful increment of value so you’re always working on something important · Begin experimenting with BDD slowly and at low risk · Move smoothly from informal examples to automated tests in Cucumber · Use BDD to deliver more frequently with greater visibility · Make Cucumber scenarios more expressive to ensure you’re building the right thing · Grow a Cucumber suite that acts as high-value living documentation · Sustainably work with complex scenario data · Get beyond the “mini-waterfalls” that often arise on Scrum teams

DKK 267.00
1

Programming with Rust - Donis Marshall - Bog - Pearson Education (US) - Plusbog.dk

Programming with Rust - Donis Marshall - Bog - Pearson Education (US) - Plusbog.dk

Make Rust a key tool in your arsenal, and access one of the industry''s fastest-growing areas of opportunity. Rust''s exciting innovations have made it the most loved programming language in Stack Overflow''s influential survey for five straight years--but its steep learning curve has made many other developers reluctant to dive in. Now, with a growing commitment to Rust from many of the world''s leading development organizations, it''s the perfect time to start--especially now that there''s an up-to-date, accessible, example-rich book to guide you. In Programming with Rust , long-time enterprise developer Donis Marshall has made Rust easier to understand than ever, with a guide expertly organized into short, bite-sized chapters that bring you up-to-speed fast. Written for developers at all levels, Marshall starts with the absolute basics, and thoroughly demystifies the Rust technical advances that make it so attractive for next-generation development. Everything''s here, from types and assignments to ownership, lifetimes, traits, and crates. Marshall even offers indispensable expert advice for unit testing, handling unsafe code, interoperating with legacy code bases, and using Rust''s increasingly robust tools. - - Contains short, easy-to-consume chapters - - Clearly illustrates innovative features such as lifetimes, ownerships, and patterns - - Practical, focused, complete, and up-to-date - - Written for newcomers and professional developers alike - More than just a new language, Rust represents a philosophical shift in how you code. In Programming with Rust , you''ll master both the techniques and the mindset.

DKK 353.00
1