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Starship Troopers: Terran Command - Raising Hell Steam CD Key

Starship Troopers: Terran Command - Raising Hell Steam CD Key

A series of 7 new campaign missions and 3 new challenge missions tell the story of the struggle on planet Gehenna - an unforgiving hellscape engulfed in molten lava, volcanic eruptions, and hordes of Arachnids.Human interest in the sector is centered on Vilon Station, a majestic space station orbiting just above the planet’s atmosphere. A stream of massive freighters feed the station’s endless thirst for fuel, extracted and refined through industrial facilities on Gehenna’s surface.Being located in the center of profitable trade routes between the planets Earth, Kwalasha and other Federation colonies, Vilon Station serves a vital nexus for commerce, refueling and resupply.Until now, the protection of personnel on Gehenna has been in the hands of contracted mercenary groups, composed of gritty veterans and adventurers. With the expanding fronts of the Bug War however, Arachnid hostility has been sharply escalating. In light of this perilous situation, Vilon Station’s director has implored the Sky Marshal to dispatch the Mobile Infantry to Gehenna. Their mission: to take over from the mercenaries and safeguard humanity against the ravenous Bug hordes!ADDITIONAL TOOLS & FIREPOWERNew Mercenary and Vilon Station units:Engineering BipedWhile not initially designed for combat, the solid structure of this bipedal vehicle has proven effective as an improvised frontline defense against Arachnid attacks. Its drilling arm can screw up any Bug that dares to come near, and through creative use of the machine's fuel system it can lay down screens of smog and fire.Frag MercsThese mercenaries specialize with a weapon that can fire both fragmentation shells for devastating close range barrages and contact grenades for medium range, indirect fire support. Experienced “Frag Mercs” are often skilled in the deployment of various types of landmines.Shredder MercsCarried by the biggest, toughest mercenaries, the “Shredder” portable minigun can effectively mow down swaths of Bugs and can even rip through the armor of the larger Arachnids. The heavy weapon can also be mounted on a tripod for increased accuracy and rate of fire.New Mobile Infantry units:Powered Suit IncineratorsAching for more firepower, these experimental squads of Powered Suit Troopers have been equipped with powerful flamethrowers. Useful whenever you need to wipe a room of Bugs!Powered Suit OfficerThese officers wear the same advanced exoskeleton armor as the elite powered suit troopers. It provides them with excellent mobility and protection to direct fire missions and call in reinforcements in the hottest of battlegrounds.EVOLVED ARACHNIDSThe Arachnids on Gehenna have evolved into several distinct subspecies that are especially adapted to the infernal environment. Federal Intelligence has publicly released intel report about these new Bug threats:StingerA small, fragile Bug that launches heated projectiles. They may not appear very threatening individually but are often encountered in numbers, especially around their towering nests.ImmolatorThese monstrosities eject an incendiary substance that burns everything it touches. Battlefield reports have shown the Bug to burst into flames when mortally wounded, causing it to charge forward before exploding in a big ball of fire.PyroflyA flying bug that can hover and spray an area with a burning substance. Due to its thick exoskeleton, the Bug is difficult to destroy with standard rifle fire.BomberbeeSmall flying Bugs who will dive into their enemy and explode on impact. The violent explosion can rip a man in half and punch through armor plating.

DKK 53.42
1

Armored Brigade Nation Pack: France - Belgium Steam CD Key

Armored Brigade Nation Pack: France - Belgium Steam CD Key

FRANCEJust as the bloodletting of World War I has left the French military a firm believer in the prevalence of firepower over manoeuvre, so did France's defeat by Germany in 1940 led it to a similar swing in the direction of mobile warfare. Beginning in the 1950s, the French military began to experiment with organizational structures aimed at facilitating rapid battlefield manoeuvre, including the Javelot brigade and the 7e Division Mécanique Rapide, eventually being standardised as the Division Type 1967. However, shortages of modern equipment, caused in part by the economic crisis of the early 1970s and the expense of the French nuclear deterrent, meant that the mechanized divisions that were to follow the new divisional blueprint were being constituted only very slowly. Although France was not officially part of NATO's command structure since 1966, there was an understanding, formalized by regular joint exercises in West Germany, that France would go to the aid of NATO should the Warsaw Pact attack.A striking feature of the French formations of 1970s is the extent to which they were tank-heavy, due to their intended mode of operations. Their tactics were closer to US Armored Cavalry Regiments (or, indeed, their own pre-WW2 Division Légère Mécanique) in that they were not intended for holding ground. Like the DLM of 1940, the mechanized regiments were to operate like the earlier dragons portes, locating and delaying the enemy and preparing the situation for a counter strike by the tank regiments. However, during the 1980s the heavy manoeuvre forces saw an increase in the proportion of infantry, through the attachment of motorized infantry divisions to the corps headquarters, addition of VAB-equipped infantry regiments to infantry divisions, and an increase in the number of infantry companies in mechanized regiments. France has opted to mechanize nearly all of its units, using relatively light, wheeled armored vehicles that can be air-transported as well as driven long distances over poor-quality roads and cross-country (e.g. in sub-Saharan Africa). While lacking the level of protection of main battle tanks, wheeled armor units of the French Army do provide considerable firepower, often equipped with 90mm or even 105mm guns.BELGIUMAs host to NATO since 1967, Belgium has always placed great importance on functioning as a reliable and credible ally. Despite the small size of its population and demanding colonial commitments, Belgium managed to make a significant contribution to NATO collective defence, deploying half of its Army to the FRG as part of the Belgian I Corps. The remainder of the army comprised the Forces of Interior responsible for the defense of the home territory, made up of regular army units which would be augmented in wartime by the local gendarmerie and reserve forces. In addition, the Forces Interior were supplemented by a regiment of elite para-commandos with two airborne infantry and one commando battalion. However, much of its equipment remained obsolescent; its main battle tank, the Leopard 1(BE) was of 1960s vintage and its M75 and AMX-13 Mod 56 APCs, as well as its Alouette II helicopters were almost museum-pieces from the 1950s. However, the Army went through a modest re-equipment programme through the 1980s; upgrading its APCs and artillery, increasing the numbers of ATGMs and replacing most of the Air Force’s fast jets with modern aircraft. Nevertheless, the Belgian Army of the Cold War remains a very interesting and challenging faction.Featurestwo new factions France and Belgiumnew map: Ardennes, centered around Bastogneoverall more than 200 units

DKK 42.84
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Warhammer 40,000: Gladius - Assault Pack Steam CD Key

Warhammer 40,000: Gladius - Assault Pack Steam CD Key

The Assault Pack greatly expands your tactical options by introducing a new unit for each faction!These new units are entirely focused on offensive power and mobility. Enact new tactics and bold new aggressive strategies by fielding them on the wartorn surface of Gladius.Features:Astra Militarum - ChimeraAmphibious transport unit with manned weaponry and communication equipment.The Chimera is the most prolific and popular armoured transport used by the Imperial Guard. It is rugged, versatile, and easy to produce in huge numbers. For thousands of years it has been accepted wisdom that the Chimera punches well above its weight in a firefight; the tank itself mounts a variety of punishing anti-personnel weaponry, while passengers can lay down additional fire from its spacious top hatch and flank-mounted lasgun arrays.Tyranids - Scythed HieroduleAgile gargantuan creature unit that shreds entire armies.The Scythed Hierodule was first recorded during the invasion of Hamman's World, a small Imperial colony close to one of the tendrils of Hive Fleet Kraken. Hamman's World was attacked soon after Kraken's defeat on Ichar IV as the hive fleet began to splinter. Nothing like the Hierodule has ever been reported before. It is armed with four huge razor-sharp claws, each capable of slicing clean through a battle tank, and heavily protected by chitin plates, in places up to 30 cm thick. A Hierodule is far larger than a Carnifex and is a monstrous-killing machine, even by Tyranid standards.T'au - Tidewall GunrigHeavily armed fortification that can be moved by transporting troops.With its in-built rail weaponry, the Tidewall Gunrig provides the firepower to deal with heavy enemy assault units or advancing ranks of armour. Manned by hard-eyed Fire Warriors, these mobile turrets mount devastating railguns that are more than capable of ripping apart enemy tanks or monstrous beasts with volleys of hyper-sonic rounds.Orks - WarbikerFast skirmish unit with high fire power.Mobs of Ork Warbikers race into battle at suicidal speeds, exhausts belching greasy clouds of smoke. As they hurtle toward the enemy ranks, the Warbikers fill the air with a murderous storm of shots from their blazing dakkaguns. Surrounded by billowing clouds of smoke and dust, the Warbikers are protected from the worst of the enemy’s return fire – by the time the bikeboyz thunder out of this swirling cloud, they are all but on top of the foe.Necrons - Flayed OneClose combat infantry unit that ignores enemy overwatch.Flayed Ones can materialise at any time, lured from their bleak dimension by the scent of blood and carnage, and will commonly stalk their prey before attacking with little regard for strategy. When the moment to strike comes, Flayed Ones scramble madly into battle, slashing at their prey with twisted talons and draping themselves in the mangled body parts of their quarry.Chaos Space Marines - Chaos Land RaiderMassively armoured and heavily armed transport unit.The Chaos Land Raider is among the mightiest ground vehicles in a Chaos Space Marine army. Its adamantine and ceramite plates can withstand all but the deadliest anti-tank weaponry, and the blessings of the Warpsmiths keep it at peak efficiency. The twin lascannons mounted in each sponson make short work of other vehicles that would dare to attempt to stop its rampage.Space Marines - RazorbackTank unit that transports infantry.The Razorback rolls into battle with its weapons charged and ready to fire. Its determined crew slam their vehicle through obstacles and over wreckage, keeping pace with the Adeptus Astartes’ advance. Meanwhile, inside the vehicle’s transport bay, its passengers ready themselves for the battle ahead.

DKK 100.67
1

Warhammer 40,000: Gladius – Escalation Pack Steam CD Key

Warhammer 40,000: Gladius – Escalation Pack Steam CD Key

 New unit types for all factions enter the fray with the Escalation Pack.Each of the new units brings something new to their faction, from exceptional abilities to overwhelming firepower.Chaos Space Marines - ForgefiendFast walker unit with twin rotary guns.The Forgefiend Daemon Engine was originally devised to sow death amongst enemy forces from afar. Roughly centauroid in form, the torso of the Forgefiend boasts twin weapon-mounts that carry hell-forged parodies of Imperial armaments. The most common Forgefiends are created with pairs of hades autocannons in place of their primary limbs, rotary gun-clusters that allow them to scythe down masses of enemy troops and even lightly armoured vehicles with contemptuous ease.Tyranids - Hive GuardsRanged tough infantry unit.Hive Guard are heavily armoured gun-beasts bound to extremely powerful symbiotic bio-weapons. Though they have no eyes, Hive Guard possess a weak telepathic ability that allows them to perceive through the senses of other Tyranids, giving them access to a wealth of targeting information that would overwhelm even the most sophisticated technological cogitator. The scant mental capacity apportioned to the Hive Guard means that, without the direction of the Hive Mind, they have been known to stand motionless, waiting for prey to come within range instead of moving forwards to engage.Adeptus Mechanicus - Skitarii RangersDoctrina Imperatives infantry unit with a sniper weapon and move through cover.Where the Tech-Priests are hunters of knowledge, their Skitarii Rangers are hunters of sentient creatures – the enemies of the Omnissiah in particular. These unstoppable cyborgs do not rest until the bloody deed is done, for they are driven ever onward by the imperative to locate their foes and ensure their destruction. They do this not in Drop Pod strikes launched from above, nor by sudden teleportation into the midst of the enemy, but by stalking their quarry over the course of weeks or even months until it can run no more. Once the designated target is in their crosshairs the air fills with the thump and crackle of galvanic weaponry, even as the Skitarii continue their relentless advance. The stink of electrocuted corpses is never far behind.Space Marines – ScoutsInfantry unit specializing in reconnaissance and infiltration.The first the enemy knows of a Scout Squad’s presence is when its advance is brought to a sudden, violent halt. Heads snap back and warriors crumple to the floor, neat holes drilled through their skulls by sniper fire. The sudden boom of shotguns sees foes thrown from their feet with bloody craters blasted in their chests and backs. Bolt pistols bark, counterpointed by the thump of heavy bolter fire and the screams of the dying as enemies caught in the crossfire are torn apart by mass-reactive shells. Even artillery and heavy weapons troopers are not safe, as ambushing Scouts burst from concealment to wreak havoc on the enemy’s rear lines. However a Scout Squad chooses to attack its foes, it will be with total surprise and from an unexpected quarter, their stealth and cunning proving to be just as deadly as bolter and blade.Astra Militarum – Devil DogFast tank unit with a deadly armour-melting cannon.Acquiring its name from the high-pitched howl this weapon makes upon firing, the Devil Dog is capable of punching far above its weight in armoured combat. Indeed, many Devil Dog crews style themselves as big game hunters or monster slayers, excelling in the eradication of enemy armour and exceptionally heavy infantry assets. A foe forced to fight protracted campaigns in dense terrain against the Imperial Guard soon learns to dread the hunched silhouette of the Devil Dog – those who don’t soon find their vehicles reduced to molten slag by this aggressive and fast moving tank hunter.Necrons – Ghost ArkTransport vehicle with healing abilities.Ghost Arks are tasked with trawling for remnants of Necrons unable to self-repair. Recovered components are set upon by swarms of constructor scarabs that return the fallen Necrons to full function. Repaired warriors are then locked in stasis until the Ghost Ark is at capacity, at which point it will either return its cargo to their tomb world or else deploy them directly into battle. Ghost Arks are often used as conventional transports that ferry reinforcements into battle – however, they truly come into their own once their grim cargo has disembarked. Drifting behind the ranks of Necrons, the Arks flicker with emerald energies as they repair one fallen foot soldier after another. The enemy can only watch with dawning horror as their best efforts to slay the Necrons are undone.Craftworld Aeldari – Hornets

DKK 32.87
1

Combat Mission Shock Force 2 Steam CD Key

Combat Mission Shock Force 2 Steam CD Key

The latest title in the famous Combat Mission franchise of wargames, now on Steam. Shock Force 2 brings you to a hypothetical conflict in Syria between the forces of NATO and the Syrian Army.Take command of US Stryker Brigade Combat Teams (SBCT) and Heavy Brigade Combat Teams (HBCT) to fight against Syrian Army Infantry, Mechanized and Armored units in an arid setting. Experience the full range of modern threats to conventional military forces, including irregular combat forces, terrorists, spies, suicide bombers, IED's and other deadly tools employed in the asymmetric warfare of the modern day. Play the Task Force Thunder campaign, more than a dozen carefully crafted battles, or unlimited Quick Battles.HOW THE GAME IS PLAYEDPlayers are assigned detailed missions to accomplish based on a richly diverse set of Objectives. Missions can be played in either Real Time or our WeGo hybrid turn based mode introduced with the first Combat Mission game 20 years ago. WeGo allows each player to plan out 60 seconds of combat and then watch as both sides' commands are carried out simultaneously. The WeGo system also allows for re-watching turn action and playing against another player by email (PBEM) or "hotseat" on a single computer. RealTime and WeGo head to head play can also use TCP/IP on a LAN or over the Internet. Massive replayability comes from a unique Quick Battle system which allows players to purchase their own custom force and fight over the battlefield of their choice from a wide array of different maps. A powerful map and scenario Editor allows you to create battles or campaigns for yourself and others.HOW UNITS ARE PORTRAYEDAll units are portrayed one for one in 1:1 scale in high resolution polygon 3D models with articulated suspensions, animated hatches, and other features that make them feel real. Unlike other 3D tactical wargames, Combat Mission combines real world physics with a thoroughly researched portrayal of forces, right down to what the individual soldiers cary into battle. Advanced vehicle damage modeling allows for tracking of each sub-system, including the most realistic ballistics, armor and post-armor effects available in any game. Unlike other games that claim this level of realism, Combat Mission actually delivers it across the whole spectrum of warfare, including the interaction of weather, lighting, and terrain on how units and their weapons function. Perhaps the most important feature of Combat Mission is its detailed and innovative portrayal of "soft factors". Experience, Morale, Leadership, and other elements operate at the individual soldier level and collectively transform how units behave. As important as these battlefield concerns are, most other games give them short shrift or don't bother covering them at all. In the real world having the best weapons means nothing if the soldiers crewing them are balled up in fear or are too distracted to see what's going on around them.HOW THINGS WORK BEHIND THE SCENESWeapon penetration values and armor protection are based on extremely detailed real life data and scientific algorithms that are specific to exactly what is seen in the game. There are no arbitrary values (hitpoints) or precalculated resolution tables (CRTs) that so often produce frustratingly inaccurate results. The advanced Tactical AI (TacAI) models the psychological state and inherent qualities of every soldier on the battlefield, allowing for genuine battlefield behavior from every soldier as if they were their own free thinking individual. The simulation of independent soldiers is important in another regard because it allows Combat Mission to have what we call Relative Spotting. This is a system which ensures that each soldier has their own unique view of the battlefield, avoiding the "Borg" issue seen in many games where once one person has spotted an enemy, automatically everyone else has spotted it and can fire on it as well. Any wargamer worth his weight in gunpowder knows that Fog of War is one of the most important battlefield elements. An unprecedented simulation of Command and Control (C2) combines with Relative Spotting to realistically portray the flow of information and responsibility between soldiers as they share information with each other on what they can see on the battlefield All of these elements, and many more, seamlessly fit together to create the most realistic battlefield experience out there. The realism level isn't pushed in your face with lots of data and obscure references. Instead players experience all of this with the 3D graphical environment. Combat Mission's visceral game environment is what attracts players, the richness of the gameplay is what keeps them playing for years on end.FeaturesTactical warfare at battalion and below scale in a true 3D environment

DKK 187.87
1